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Old Feb 15, 2008, 08:52 AM // 08:52   #1
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Default mesmer nuker

is this build any good? i know, mesmers are not meant to be nukers, but when the need arises for a nuker, would this do well?






















http://www.pvxwiki.com/wiki/?title=S...o=Submit+Query



16 illusion / 13 fast casting


use is obvious:
skills 1-5 for a huge damage (127+104 = 231 damage; 8 degen for 7 seconds + 10 degen for 3 = 172 damage of degen)(total damage overall = 231+172 = 403, 276 of which is armor ignoring)
skill 6 for rez
skill 7 is a utility slot, 147 damage backfire is nice for those pesky casters
skill 8 is energy management, auspicious rodgorts = 52 energy return = 27 net gain
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Old Feb 15, 2008, 09:01 AM // 09:01   #2
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Looks workable.I'd say ditch backfire though and put in something like searing heat
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Old Feb 15, 2008, 09:06 AM // 09:06   #3
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Why aren't mesmers nukers ? Also it looks very nice I like it
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Old Feb 15, 2008, 09:08 AM // 09:08   #4
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nvm earlier, this rawks - though i remade it a little

this is the tempate i use "OQZCAcwkQFxQRkuALoNIOIAA"

Last edited by Pesi; Feb 15, 2008 at 10:22 AM // 10:22..
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Old Feb 15, 2008, 10:27 AM // 10:27   #5
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May I ask what's the fire magic attribute? Cuz I see none
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Old Feb 15, 2008, 10:31 AM // 10:31   #6
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There is none.The idea is to use signet of illusions which makes your next three spells use your illusion magic attribute isntead
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Old Feb 15, 2008, 11:27 AM // 11:27   #7
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Maybe you'd like to add interupt/disenchant skill that will give you back certain amount of energy like Drain Enchantment, Leech Signet or simply Air of Superiority for extra benefit like energy or skills recharge. (sorry i don't know how to put those skill images )
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Old Feb 15, 2008, 06:50 PM // 18:50   #8
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Quote:
Originally Posted by Pesi
nvm earlier, this rawks - though i remade it a little

this is the tempate i use "OQZCAcwkQFxQRkuALoNIOIAA"
Yea, if I was going to use that I'd just use my Elementalist and do it better... My nuke not only deals amazing damage, it deals it QUICK. ;] Long recharges on the AoEs make me sad. ;[
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Old Feb 15, 2008, 06:57 PM // 18:57   #9
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I'd prefer dual attunements for fire nuking skills. But whatever works I suppose.
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Old Feb 20, 2008, 02:10 PM // 14:10   #10
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my build i use is

13 FC (use +2/-35 on head)
10 Domination
11 Fire


Skill Bar Set :

Meteor
Ether Nightmare(luxon)
Breath of Fire
Searing Heat
Fire Storm
Chaos Storm
Searing Heat
Cry of Pain



Its a Hybrid AoE/Degen Build

Does alot of damage also ,and if you want a utility skill you can always substitute Spiritual pain(turns into AoE when spirits are in area) for one of the fire AoE spells you want.
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Old Feb 20, 2008, 02:16 PM // 14:16   #11
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Quote:
Originally Posted by Roguknight
my build i use is

13 FC (use +2/-35 on head)
10 Domination
11 Fire


Skill Bar Set :

Meteor
Ether Nightmare(luxon)
Breath of Fire
Searing Heat
Fire Storm
Chaos Storm
Searing Heat
Cry of Pain



Its a Hybrid AoE/Degen Build

Does alot of damage also ,and if you want a utility skill you can always substitute Spiritual pain(turns into AoE when spirits are in area) for one of the fire AoE spells you want.
That bar makes me cry. Chaos storm is horrible compared to the fire AoE stuff, you don't have an elite, and it's a bad build without any support or rez.
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Old Feb 20, 2008, 02:33 PM // 14:33   #12
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Quote:
Originally Posted by Roguknight
Meteor
Ether Nightmare(luxon)
Breath of Fire
Searing Heat
Fire Storm
Chaos Storm
Searing Heat
Cry of Pain
I heard Energy Management was good.

Can I ask...how long does it take you to run out of energy with that?

Let's also discuss the fact you have two Searing Heats in there, now I know Mesmers Hax, but did you mean Teinai's Heat?

If you're intending using Fire Magic on a Mesmer, at least get rid of Chaos Storm and Meteor, replace with useful skills for a Fire-spamming Mesmer like Fire Attunement and Glyph of Lesser Energy (surely, the minimum amount of e-management a Mesmer would require?)...maybe use Mantra of Recovery as an elite? I dunno, never tried to play a fire mesmer personally, but from an energy management point of view you must be having some fair downtime, not to mention some of those AoE skills have pretty long recharges.
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Old Feb 20, 2008, 08:03 PM // 20:03   #13
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Quote:
Originally Posted by Celestial Beaver
I heard Energy Management was good.

Can I ask...how long does it take you to run out of energy with that?

Let's also discuss the fact you have two Searing Heats in there, now I know Mesmers Hax, but did you mean Teinai's Heat?

If you're intending using Fire Magic on a Mesmer, at least get rid of Chaos Storm and Meteor, replace with useful skills for a Fire-spamming Mesmer like Fire Attunement and Glyph of Lesser Energy (surely, the minimum amount of e-management a Mesmer would require?)...maybe use Mantra of Recovery as an elite? I dunno, never tried to play a fire mesmer personally, but from an energy management point of view you must be having some fair downtime, not to mention some of those AoE skills have pretty long recharges.


i do not have 2 searing heats lol it was a typo (Savannah Heat) is the actual skil in one of those places for that searing heat though.


i have 69 energy and to use all of the skills and with reuse i run out of energy about once in a huge mob battle (talking 10+ mobs) other than that it isnt that bad for energy management. I stack every aoe possible when needed, if its a small group i am going up against in PvE i usually control my derv,and let myself attack w/o skills. Downtime between skills doesnt especially matter when all the skills are stacked on each other a group will go down fairly quick. Best way to accent this build is to bring a Hero Ele Fire/Earth w/ maelstorm,and firestorm.

Last edited by Roguknight; Feb 20, 2008 at 08:11 PM // 20:11..
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Old Feb 21, 2008, 01:35 AM // 01:35   #14
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Up to what I see all are good. But you prob want to drop backfire for like Ice Imp (Since Signet of Illusion can make it lv 20-21 Imp to snare.)
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Old Feb 21, 2008, 02:05 AM // 02:05   #15
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Could throw in some fun PvE-skills like Ebon Assassin to take advantage of Sig of Illusions.
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Old Feb 21, 2008, 04:41 AM // 04:41   #16
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^

what he said
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Old Mar 06, 2008, 03:23 PM // 15:23   #17
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A signet of illusions mesmer can be a decent fire nuker. The biggest problem is really the energy management since mes primary have a lot less energy than eles. Fortunetly mesmers have some very good energy management skills like auspicious incantation that will cover ya.

That said pure ele is better for nuking.. SOI mesmer is good enough when needed, however you really need to watch your energy, fast casting echo'd meteor showers with intensity is fun in FoW groups
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Old Mar 06, 2008, 10:16 PM // 22:16   #18
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A good player doesn't need 90 energy to be effective. Yeah, it makes things a lot easier, but it really doesn't teach you to manage your energy at all. A Mesmer with 60 is more than enough, which is how much you'd get with radiant insignias along with a +15 energy staff with a +5 insightful mod.

Fast Casting > Energy Storage.
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Old Mar 07, 2008, 09:55 PM // 21:55   #19
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to the OP the only thing I can say off the top of my head is you might not want to rely on Signet of Illusions to power all your skills, in PvE its kinda tedious to keep casting the Signet before using any of your spells, and in some cases if your signet is disabled (which may happen a lot in PvP) it would dramatically reduce the power of your build or completely screw you over all together.

I would just go 12 Fire Magic (or any element you choose)/8-10 Fast Casting/ 8-10 Inspiration. Bring Glyph of Elemental Power and your damage can be pretty comparable to a Primary Elementalist. My personal favorite combo is to use Glyph of Renewal or Echo + Meteor Shower (remember Fast Casting works on Meteor Shower). Also you can bring Energy Tap and maybe Either Feast to help with energy and self healing too.
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Old Mar 12, 2008, 07:21 PM // 19:21   #20
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Quote:
Originally Posted by Kwan Xi
to the OP the only thing I can say off the top of my head is you might not want to rely on Signet of Illusions to power all your skills, in PvE its kinda tedious to keep casting the Signet before using any of your spells, and in some cases if your signet is disabled (which may happen a lot in PvP) it would dramatically reduce the power of your build or completely screw you over all together.

I would just go 12 Fire Magic (or any element you choose)/8-10 Fast Casting/ 8-10 Inspiration. Bring Glyph of Elemental Power and your damage can be pretty comparable to a Primary Elementalist. My personal favorite combo is to use Glyph of Renewal or Echo + Meteor Shower (remember Fast Casting works on Meteor Shower). Also you can bring Energy Tap and maybe Either Feast to help with energy and self healing too.
Ether tap is horrid compared to auspicious incantation. +25 e skill with auspicious will give back 50+
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